hawaiilpo.blogg.se

Zero hour custom maps
Zero hour custom maps












zero hour custom maps zero hour custom maps

And finally you release a package containing everything. You need to unlock all maps to keep players engaged. Then you start improving the models, and as soon as you made a new model with new textures, you release it. Like many players stated, we are getting bored with level 1 map, playing it over and over. Then you start improving the textures (except for those that go on the models), and release each of them as soon as you made it. In the end, you make a final release that includes all maps.

zero hour custom maps

Also remarkable was the frequency of zero temperatures. The Worldbuilder is the official map editor for Generals and its expansion pack Zero Hour. Then focus on making the next map work, without graphical improvements, and release it. , a 386 - hour stretch of temperature 31 or lower ended on January 16. Don't focus on remaking the whole game, focus on making one map work, with the default textures, models and sounds. The correct way is to do one thing at a time and make regular releases. By the time you'd improved the models, tweaked the script and renovated the levels, you'd wind up with a completely different game. I was considering what you'd do to recreate one of the console games in EDuke and very quickly came to the conclusion that once you started improving things, stopping would be very difficult.














Zero hour custom maps